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We'd like to thank all the authors and publishers that contributed to our 13 Days of Halloween countdown, including:
| Penguin/Berkley | Emily McKay | Mindee Arnett |
| Signet Eclipse | Roger Ma | Cassie Alexander |
| Karen Chance | Christine Feehan | Dame Darcy |
| St. Martin's Press | Charlaine Harris | Paula Brackston |
| Faith Hunter | Mike Carey | A.C. Arthur |
| Ilona Andrews | JR Ward | Ann Aguirre |
| Kalayna Price | Christina Dodd | Chole Neill |
| Sourcebooks | Lynn Viehl | Kat Richardson |
| Avon | Jessica Anderson | Rachel Caine |
| Tor Books | Amanda Bonilla | Rob Thurman |
| Roc Books | Bec McMaster | MJ Scott |
| Ace Book | Elisabeth Naughton | Jim Butcher |
| Darynda Jones | Karina Cooper | Devon Monk |
| Sherrilyn Kenyon | Jocelynn Drake | Laurell K. Hamilton |
| Suzanne Johnson | Marissa Meyer | Patricia Brigss |
| Christina Henry | Nancy Collins | Anton Stout |
| Benedict Jacka | Jill Archer | Sandy Williams |
*NO PURCHASE NECESSARY TO ENTER OR WIN. A purchase does not improve your chances of winning. Sweepstakes open to legal residents of fifty (50) United States and the District of Columbia, who are 18 or older. To enter, fill out entry at http://www.heroesandheartbreakers.com/blogs/2012/10/halloween-day-4-kick-ass-ladies-club-sweepstakes beginning at 12:00 p.m. Eastern Time (ET) October 22, 2012. Sweepstakes ends at 11:59 a.m. ET on October 29, 2012 (the “Promotion Period”). Void outside of the 50 US and DC and where prohibited by law. Please see full details and official rules at http://www.heroesandheartbreakers.com/page/official-rules-halloween-day-4-kick-ass-ladies-comment-sweepstakes. Sponsor: Macmillan, 175 Fifth Ave., New York, NY 10010
Edge Series by Ilona Andrews (Books 1-4)
On the Edge
The Broken is a place where people shop at Wal-Mart and magic is nothing more than a fairy tale.
The Weird is a realm where blueblood aristocrats rule and the strength of your magic can change your destiny.
Rose Drayton lives on the Edge, the place between both worlds. A perilous existence indeed, made even more so by a flood of magic-hungry creatures bent on absolute destruction.
Bayou Moon
Cerise Mar and her clan are cash poor but land rich, claiming a large swathe of the Mire, the Edge swamplands. When her parents vanish, her clan's long-time rivals are suspect. But all is not as it seems.
Two nations of the Weird are waging a cold war fought by feint and espionage, and their conflict is about to spill over into the Edge-and Cerise's life.
Fate's Edge
Audrey Callahan left behind her life in the Edge, and she's determined to stay on the straight and narrow. But when her brother gets into hot water, the former thief takes on one last heist and finds herself matching wits with a jack of all trades...
Kaldar Mar-a gambler, lawyer, thief, and spy-expects his latest assignment tracking down a stolen item to be a piece of cake, until Audrey shows up. But when the item falls into the hands of a lethal criminal, Kaldar realizes that in order to finish the job, he's going to need Audrey's help...
Steel's Edge
The Edge lies between worlds, on the border between the Broken, where people shop at Wal-Mart and magic is a fairy tale—and the Weird, where blueblood aristocrats rule, changelings roam, and the strength of your magic can change your destiny…
Charlotte de Ney is as noble as they come, a blueblood straight out of the Weird. But even though she possesses rare magical healing abilities, her life has brought her nothing but pain. After her marriage crumbles, she flees to the Edge to build a new home for herself. Until Richard Mar is brought to her for treatment, and Charlotte’s life is turned upside down once again.
Richard is a swordsman without peer, future head of his large and rambunctious Edger clan—and he’s on a clandestine quest to wipe out slavers trafficking humans in the Weird. So when his presence leads his very dangerous enemies to Charlotte, she vows to help Richard destroy them. The slavers’ operation, however, goes deeper than Richard knows, and even working together, Charlotte and Richard may not survive...
Alex Craft Series by Kalayna Price (Books 1-3)
Grave Witch
Not even death can save her now.
As a grave witch, Alex Craft can speak to the dead-she's even on good terms with Death himself. As a consultant for the police, she's seen a lot of dark magic, but nothing has prepared her for her latest case. When she's raising a “shade” involved in a high profile murder, it attacks her, and then someone makes an attempt on her life. Someone really doesn't want her to know what the dead have to say, and she'll have to work with mysterious homicide detective Falin Andrews to figure out why...
Grave Dance
After a month of down time, Grave Witch Alex Craft is ready to get back to solving murders by raising the dead. With her love life in turmoil, Alex is eager for the distractions of work. But when her new case forces her to overuse her magic, it might be the last mystery the Grave Witch ever gets to solve...
Grave Memory
When the dead need to talk, Alex Craft is always ready to listen…
As a Grave Witch, Alex solves murders by raising the dead—an ability that comes at a cost, and after her last few cases, that cost is compounding. But her magic isn’t the only thing causing havoc in her life. While she’s always been on friendly terms with Death himself, things have recently become a whole lot more close and personal. Then there’s her sometime partner, agent Falin Andrews, who is under the glamour of the Winter Queen. To top everything off, her best friend has been forever changed by her time spent captive in Faerie.
But the personal takes a backseat to the professional when a string of suicides occur in Nekros City and Alex is hired to investigate. The shades have no memory of the days leading up to their brutal endings, so despite the very public apparent suicides, this is murder. But what kind of magic can overcome the human will to survive? And why do the shades lack the memory of their deaths? Searching for the answer might mean Alex won’t have a life to remember at all…
Dorina Basarab Series by Karen Chance (Books 1-3)
Midnight's Daughter
Dorina Basarab is a dhampir—half-human, half-vampire. Unlike most dhampirs, though, Dory has managed to maintain her sanity. Now Dory’s vampire father has come to her for help— again. Her Uncle Dracula (yes, the Dracula), cruelest among vampires, has escaped his prison. And her father wants Dory to work with gorgeous master vampire Louis-Cesare to put him back there.
Although Dory prefers to work alone, Dracula is the only thing that truly scares her—and when she has to face him, she’ll take all the help she can get…
Death's Mistress
Dorina Basarab is a dhampir-half-human, half-vampire. Back home in Brooklyn after the demise of her insane Uncle Dracula, Dory's hoping her life is about to calm down. But soon Dory realizes someone is killing vampire Senate members, and if she can't stop the murderer, her friends may be next...
Fury's Kiss
Dorina Basarab is a dhampir—half-human, half-vampire. Subject to uncontrollable rages, most dhampirs live very short, very violent lives. But so far, Dory has managed to maintain her sanity by unleashing her anger on those demons and vampires who deserve killing...
Dory is used to fighting hard and nasty. So when she wakes up in a strange scientific lab with a strange man standing over her, her first instinct is to take his head off. Luckily, the man is actually the master vampire Louis-Cesare, so he’s not an easy kill.
It turns out that Dory had been working with a Vampire Senate task force on the smuggling of magical items and weaponry out of Faerie when she was captured and brought to the lab. But when Louis-Cesare rescues her, she has no memory of what happened to her.
To find out what was done to her—and who is behind it—Dory will have to face off with fallen angels, the maddest of mad scientists, and a new breed of vampires that are far worse than undead…











